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Fall 2010 Course Schedule
Course Listings as of November 29, 2011 at 2:20pmThis schedule is subject to change.
Staff,
ARTV 2475 3D Modeling and Rendering III
An advanced studio course in the theory and technique of three-dimensional (3D) modeling utilizing appropriate software. Topics include advanced modeling tool sets and techniques, including the preparation and implementation of 3D models into interactive applications.
15817 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Saturday for lecture with the instructor and outside class work will be completed online. If you need more information please email B. Bays at bbays@austincc.edu
x G + [ 0/ 13] 15817 Lec 001| NRG NRG3 3134 S 12:45pm- 3:30pm Staff
Acuna, Edward
OH
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
1 G [ 11/ 12] 15635 Lec 002| NRG NRG4 4261 MW 6:00pm- 8:40pm OH Acuna, Edward
c G [ 12/ 12] 15642 Lec 009| SAC SAC1 1210 TTh 12:00pm- 2:40pm OH Acuna, Edward
Avila, David
OH
IMED 2411 Portfolio Development
Preparation and enhancement of portfolio to meet professional standards, development of presentation skills, and improvement of job-seeking techniques.
x O [ 0/ 13] 16049 Lec 001| NRG NRG4 4265 TTh 6:00pm- 8:40pm OH Avila, David J
Bain, Dawn
OH
ARTC 2311 History of Communication Graphics
Study of the evolution of graphic arts and its relation to art history. Skills used: Basic computer, library and internet research skills.
15656 - Required: Broadband Internet access. D. Bain, 223.4830. MANDATORY online orientation during the first week of class, email: dbain@austincc.edu for details.
5 G [ 17/ 22] 15656 DIL 002| ONL Addit'l Distance Learning info OH Bain, Dawn M
Barker, Melinda OH
IMED 2388 Internship - Digital Communication and Media/Multimedia
An advanced course requiring a minimum of 30 credit hours completed in the ACC Visual Communication program. Students gain real work experience in the graphic or interactive design industry by working in a business or studio at an off campus location. Student will be mentored and supervised by a workplace employee. For more information call M. Barker at 223-9267 or email melindab@austincc.edu.
5 P [ 7/ 12] 18148 Int 002| SAC TBA TBA TBA OH Barker, Melinda V
GRPH 1359 Vector Graphics for Production
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
1 G [ 10/ 11] 21281 Lec 001|20244 SAC SAC1 1212 TTh 3:00pm- 5:40pm OH Barker, Melinda V
19203 - Required: Broadband Internet access and Adobe Illustrator CS3 or above software. M. Barker, 223.9267, email: melindab@austincc.edu. MANDATORY online orientation during the first week of class. More information at www.austincc.edu/melindab.
7 G [ 7/ 14] 19203 DIL 005| ONL Addit'l Distance Learning info OH Barker, Melinda V
Bayeta, Gail
OH
ARTC 1310 Design Concepts
Fundamental techniques in conceptualizing. Includes all procedures from initial research to creating strategies to finalize a project.
15615 - This section of Design Concepts is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. If you need more information please email G. Bayeta at gbayeta@austincc.edu
3 G + [ 9/ 12] 15615 Lec 001| NRG NRG4 4265 M 9:00am-10:50am OH Bayeta, Gail B
ARTC 1427 Typography
Exploration of problems in typographic design including letterforms as elements of design. Topics include theory and techniques, contemporary, and experimental typography for advertising and editorial usage. Adobe Creative Suite software. Prerequisites: ARTC 1413.
2 G + [ 10/ 12] 15653 Lec 001| NRG NRG4 4262 MW 12:00pm- 2:40pm OH Bayeta, Gail B
Bays, Benjamin
OH
ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
15799 - This section of 3D Modeling and Rendering is a hybrid course that meets once a week on Saturday for lecture and demonstration. Student work not completed during class is expected to be completed outside of class during open lab time. Purchase/lease of 3D Studio Max software is highly recommended. Contact B. Bays for more information at bbays@austincc.edu.
1 G [ 12/ 13] 15799 Lec 003|20461 NRG NRG3 3134 S 9:30am-12:15pm OH Bays, Benjamin L
Borden, Ann
OH
ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
3 G [ 10/ 13] 15798 Lec 002| NRG NRG3 3134 MW 12:00pm- 2:40pm OH Borden, Ann F
ARTV 2445 3D Modeling and Rendering II
A studio course focused on advanced 3-D modeling and rendering techniques using industry standard software. Topics include spline modeling, patch modeling, and other organic modeling techniques. Students will learn advanced use of camera settings, lighting, and surfacing to create detailed environments. Students will also cover advanced topics such as particle and volumetric effects, and setting up a model with weight maps, hierarchies, bones, and constraints.
1 G + [ 13/ 14] 15813 Lec 001| NRG NRG3 3134 MW 9:00am-11:40am OH Borden, Ann F
Bystrom, Clark
OH
ARTC 1417 Design Communication I
A study of two-dimensional (2-D) design including basic terminology and graphic design principles. Adobe Creative Suite software. Prerequisites for this class are ARTC 1427 or ARTC-2417. For information call 223-9266 or 223-4797.
2 G + [ 10/ 12] 21280 Lec 001| SAC SAC1 1211 TTh 3:00pm- 5:40pm OH Bystrom, Clark A
Collins, Andrew
OH
GAME 1434 Video Game Art I
Explores the role of the artist in the gaming industry. Introduces tools and techniques used in the creation of assets for a game engine. Covers art pipeline, team integration and communication.
1 G + [ 12/ 13] 17523 Lec 001| NRG NRG3 3137 MW 6:00pm- 8:40pm OH Collins, Andrew J
Cooper, Brandon
OH
IMED 1445 Interactive Digital Media I
An introduction to Flash with an emphasis on symbols, basic ActionScript 3.0 and techniques necessary for the creation of interactive multimedia.
3 G [ 9/ 12] 18147 Lec 004| SAC SAC1 1212 TTh 6:00pm- 8:40pm OH Cooper, Brandon L
Coronado, Sam OH
ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
15610 - This section of Basic Graphic Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email S. Coronado at scoronad@austincc.edu
2 G [ 10/ 12] 15610 Lec 002| SAC SAC1 1210 T 9:00am-11:40am OH Coronado, Sam
15613 - This section of Basic Graphic Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email S. Coronado at scoronad@austincc.edu
5 G [ 7/ 12] 15613 Lec 006| SAC SAC1 1211 W 6:00pm- 8:40pm OH Coronado, Sam
ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
15620 - This section of Color Theory is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. If you need more information please email S. Coronado at scoronad@austincc.edu
1 G + [ 11/ 12] 15620 Lec 003| SAC SAC1 1211 M 6:00pm- 8:40pm OH Coronado, Sam
ARTC 2401 Illustration Techniques II
Continued study of illustration media and techniques using digital and/or traditional tools. Emphasis on conceptualization and composition as they relate to "real world" assignments. Advanced study for exploring the different illustration media and their application in general composition or related visual communication media such as magazines, books, jacket covers, etc. Emphasis on experimentation and development of solution to visual problems.
21285 - This section of Illustration Techniques is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. For more information please email S. Coronado at scoronad@austincc.edu
5 G + [ 7/ 12] 21285 Lec 001| SAC SAC1 1210 Th 9:00am-11:40am OH Coronado, Sam
IMED 1270 The Business of Design
Basics of design industry marketing, proposals, legal considerations and working with clients.
1 G [ 11/ 12] 21284 Lec 001| SAC SAC1 1210 M 3:00pm- 4:45pm OH Coronado, Sam
Correa, David OH
IMED 1441 Interface Design
An introductory course where students will use Photoshop to design user interfaces for a variety of products ranging from Kiosks and Widgets to Web sites. Usability issues, concept development, typography, image creation techniques will be covered. The industry focus of projects in this class range from entertainment industry to security device design.
18144 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email D. Correa at epatton@austincc.edu
2 G + [ 11/ 13] 18144 Lec 002| NRG NRG4 4265 W 9:00am-11:40am OH Correa, David F
IMED 2415 Web Design II
A study of mark-up language advanced layout techniques for creating web pages. Emphasis on identifying the target audience and producing web sites according to accessibility standards, cultural appearance, and legal issues. A comprehensive use of HTML, and CSS will be used in conjunction with up-to-date authoring software to publish a complete website for a corporate identity.
1 G + [ 11/ 12] 18151 Lec 002| NRG NRG4 4265 MW 6:00pm- 8:40pm OH Correa, David F
IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, Internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
1 G + [ 11/ 12] 21278 Lec 007| NRG NRG4 4265 MW 12:00pm- 2:40pm OH Correa, David F
ARTC 1459 Visual Design for New Media
Visual design elements as they relate to new media. Emphasizes aesthetics and visual problem solving such as typographic issues, color management, hierarchy of information, image optimization, and effective layout.
1 [ 11/ 12] 20436 Lec 001| NRG NRG4 4265 MW 3:00pm- 5:40pm OH Correa, David F
DesOrmeaux, Anna
OH
ARTC 2311 History of Communication Graphics
Study of the evolution of graphic arts and its relation to art history. Skills used: Basic computer, library and internet research skills.
3 G [ 19/ 22] 15655 Lec 001| NRG NRG4 4250 MW 9:05am-10:25am OH DesOrmeaux, Anna L
Durban, Martha
OH
ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
1 G + [ 11/ 12] 15619 Lec 002| NRG NRG4 4261 TTh 3:00pm- 5:40pm OH Durban, Martha S
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
c G [ 12/ 12] 15637 Lec 004| NRG NRG4 4261 TTh 12:00pm- 2:40pm OH Durban, Martha S
Erickson, Daniel
OH
GAME 1335 Interactive Writing I
An introductory course in traditional narrative practices and forms of literature, as well as interactive fiction. Includes creative writing, character design, world/environment design, and scripting for interactive media.
9 G + [ 4/ 13] 17519 Lec 001|20450 NRG NRG3 3136 MW 12:00pm- 1:20pm OH Erickson, Daniel
Farr, Sara
OH
ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
2 G [ 11/ 13] 15797 Lec 001|20462 NRG NRG3 3134 TTh 9:00am-11:40am OH Farr, Sara R
ARTV 2472 3D Pre-Production
A studio course focused on pre-production skills needed to design strong 3D models, surfaces, lighting, and animation using industry standard software. Topics include: application of the elements and principles of design in 3D; acquiring reference materials; the importance of creating design drawings and technical diagrams to aid in model construction; emotional and psychological values of light, color, and the camera's perspective. Students will create a complete project design for the 3D Project course.
1 G + [ 13/ 14] 15815 Lec 001| NRG NRG3 3134 MW 3:00pm- 5:40pm OH Farr, Sara R
ARTV 2335 Portfolio Development for Animation
A course in the development of a professional portfolio to showcase the student's skills in animation. Includes self-promotion, resumes, portfolio distribution, and interview techniques.
21272 - This section is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. Required: Portfolio case, Flash Drive, DV R with case (2). If you need more information please email sfarr@austincc.edu
1 O [ 11/ 12] 21272 Lec 001| NRG NRG3 3134 Th 3:00pm- 5:40pm OH Farr, Sara R
21496 - This section is a classroom hybrid course using both traditional and online learning. It will meet once a week on Friday for lecture with the instructor and outside class work will be completed online. Required: Portfolio case, Flash Drive, DV R with case (2). If you need more information please email sfarr@austincc.edu
4 O [ 9/ 13] 21496 Lec 002| NRG NRG3 3137 F 9:00am-11:40am OH Farr, Sara R
Ferguson, Robert
OH
IMED 2415 Web Design II
A study of mark-up language advanced layout techniques for creating web pages. Emphasis on identifying the target audience and producing web sites according to accessibility standards, cultural appearance, and legal issues. A comprehensive use of HTML, and CSS will be used in conjunction with up-to-date authoring software to publish a complete website for a corporate identity.
18150 - Required: Broadband Internet access, Dreamweaver CS4, and Photoshop CS4 software. R. Ferguson, 223.2172, email: rferguso@austincc.edu. MANDATORY online orientation during the first week of class at www.austincc.edu/rferguso
7 G + [ 6/ 13] 18150 DIL 001| ONL Addit'l Distance Learning info OH Ferguson, Robert
Gaber, Garry
OH
GAME 1472 Design and Creation of Games II
Video game projects and game designer tasks. Includes pre-production, design phase, production, and post-production. Addresses game systems, technical tools, scripting, level editors, level design fundamentals, power-up design, and enemy design. Also covers an analysis of contemporary game industry platforms and their specific challenges. Class project will include creating a video game.
3 G + [ 11/ 14] 17524 Lec 001| NRG NRG3 3137 MW 3:00pm- 5:40pm OH Gaber, Garry M
GAME 2409 Video Game Art II
A study of industry-used, game-art techniques and its applications of game art assets. Utilizes tools and advanced techniques in the creation of assets for a game engine.
2 G + [ 12/ 14] 17529 Lec 001| NRG NRG3 3137 MW 9:00am-11:40am OH Gaber, Garry M
GAME 1434 Video Game Art I
Explores the role of the artist in the gaming industry. Introduces tools and techniques used in the creation of assets for a game engine. Covers art pipeline, team integration and communication.
1 G + [ 11/ 12] 15810 Lec 002| NRG NRG3 3137 MW 12:00pm- 2:40pm OH Gaber, Garry M
Galvan, Oscar
OH
ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
1 G [ 11/ 12] 15609 Lec 001| NRG NRG4 4261 MWF 10:00am-11:45am OH Galvan, Oscar
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
c G [ 12/ 12] 15638 Lec 005| NRG NRG4 4261 MWF 8:00am- 9:45am OH Galvan, Oscar
Garcia, Jonmarc
OH
ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
c G + [ 12/ 12] 15618 Lec 001| NRG NRG4 4262 MW 9:00am-11:40am OH Garcia, Jonmarc
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
2 G [ 9/ 11] 15649 Lec 012|20249 SAC SAC1 1212 MW 6:00pm- 8:40pm OH Garcia, Jonmarc
Gilbert, Stanley
OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
20358 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Friday for lecture with the instructor and outside class work will be completed online. If you need more information please email S. Gilbert at sgilbert@austincc.edu
3 G [ 8/ 11] 20358 Lec 013| NRG NRG4 4206 F 12:00pm- 3:40pm OH Gilbert, Stanley M
GRPH 1359 Vector Graphics for Production
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
4 G [ 8/ 12] 15812 Lec 002| NRG NRG4 4269 MW 12:00pm- 2:40pm OH Gilbert, Stanley M
Goode, Larry
OH
ARTC 1353 Computer Illustration
Use of the tools and transformation options of an industry-standard vector drawing program to create complex illustrations. Includes principles of layout and design and manipulation of text and graphics. Prerequisite for this course is: ARTC 1402 OR ARTV 1472 OR GRPH 1359.
15617 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email L. Goode at lgoode@austincc.edu
2 G + [ 8/ 10] 15617 Lec 001|19208 NRG NRG4 4262 T 12:00pm- 2:40pm OH Goode, Larry D
ARTC 2440 Computer Illustration II
Advanced use of software capabilities with emphasis on various output procedures, the resolution of complex design issues, and concept development.
15663 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email L. Goode at lgoode@austincc.edu
2 G + [ 8/ 10] 15663 Lec 001|19208 NRG NRG4 4262 T 12:00pm- 2:40pm OH Goode, Larry D
ARTC 1310 Design Concepts
Fundamental techniques in conceptualizing. Includes all procedures from initial research to creating strategies to finalize a project.
21289 - Design Concepts is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. If you need more information please email L. Goode at lgoode@austincc.edu
2 G + [ 10/ 12] 21289 Lec 003| NRG NRG4 4262 Th 12:00pm- 1:50pm OH Goode, Larry D
Gregg, Ernest
OH
IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, Internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
20532 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Friday for lecture with the instructor and outside class work will be completed online. If you need more information please email E. Gregg at egregg@austincc.edu
1 G + [ 10/ 11] 20532 Lec 002|20257 NRG NRG4 4265 F 12:00pm- 3:40pm OH Gregg, Ernest R
3 G + [ 9/ 12] 21283 Lec 003| SAC SAC1 1212 W 12:00pm- 2:40pm OH Gregg, Ernest R
Greyer, Kimberly OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
1 G [ 11/ 12] 15625 Lec 004| NRG NRG4 4206 TTh 3:00pm- 5:40pm OH Greyer, Kimberly M
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
15647 - Required: Broadband Internet access, Adobe InDesign CS4 software. K. Greyer, 223.9266, email: kgreyer@austincc.edu. MANDATORY online orientation during the first week of class. More information at www.austincc.edu/kgreyer.
6 G [ 8/ 14] 15647 DIL 006| ONL Addit'l Distance Learning info OH Greyer, Kimberly M
Hammonds, Michael
OH
ARTC 2447 Design Communication II
Advanced study of design, development, and art direction pertaining to color theories, publications, outdoor advertising, and package design. Adobe Creative Suite software.
4 G + [ 8/ 12] 21279 Lec 002| SAC SAC1 1211 TTh 6:00pm- 8:40pm OH Hammonds, Michael O
Hampshire, Adam
OH
ARTC 2335 Portfolio Development for Graphic Design
Preparation of a portfolio comprised of completed graphic design projects. Evaluation and demonstration of portfolio presentation methods based on the student's specific area of study. This course is designed to help the student gather all previous projects together and prepare a graphic design portfolio consisting of the projects developed in Typographic Design, Design Communication I and II.
1 O [ 11/ 12] 21288 Lec 001| NRG NRG4 4262 TTh 6:00pm- 8:40pm OH Hampshire, Adam D
Haynes, Lisa
OH
ARTC 1417 Design Communication I
A study of two-dimensional (2-D) design including basic terminology and graphic design principles. Adobe Creative Suite software. Prerequisites for this class are ARTC 1427 or ARTC-2417. For information call 223-9266 or 223-4797.
c G + [ 13/ 12] 15650 Lec 002| NRG NRG4 4262 MW 6:00pm- 8:40pm OH Haynes, Lisa A
Hermosilla, Linda
OH
IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, Internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
18138 - Required: Broadband Internet access, a Text Editor and Photoshop CS3 or above software. L. Hermosilla, 223.4797, email: lhermosi@austincc.edu. MANDATORY online orientation during the first week of class.
2 G + [ 12/ 14] 18138 DIL 001| ONL Addit'l Distance Learning info OH Hermosilla, Linda
2 G + [ 9/ 11] 18140 Lec 004|20250 NRG NRG4 4265 TTh 9:00am-11:40am OH Hermosilla, Linda
Hervey, Greg OH
IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, Internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
3 G + [ 8/ 11] 18142 Lec 006|20251 SAC SAC1 1212 TTh 9:00am-11:40am OH Hervey, Greg A
Hood, Richard
OH
GAME 1335 Interactive Writing I
An introductory course in traditional narrative practices and forms of literature, as well as interactive fiction. Includes creative writing, character design, world/environment design, and scripting for interactive media.
2 G + [ 10/ 12] 21487 Lec 002| NRG NRG3 3136 MW 8:30am- 9:50am OH Hood, Richard H
Isdale, Shay
OH
ARTC 2417 Typographic Design
Exploration of typographic design including computer generated letterforms as elements of design. Includes theory and techniques of traditional, contemporary, and experimental typography. Projects will involve the manipulation of type, use of type accessories and choice of type styles most suited to the page layout. Concept production using Adobe Creative Suite software.
x O + [ 0/ 12] 15661 Lec 001| NRG NRG4 4262 MW 3:00pm- 5:40pm OH Isdale, Shay E
ARTC 2447 Design Communication II
Advanced study of design, development, and art direction pertaining to color theories, publications, outdoor advertising, and package design. Adobe Creative Suite software.
2 G + [ 10/ 12] 15664 Lec 001| NRG NRG4 4262 TTh 3:00pm- 5:40pm OH Isdale, Shay E
Johansen-Berg, Kristin OH
GRPH 1359 Vector Graphics for Production
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
1 G [ 11/ 12] 17555 Lec 004| NRG NRG4 4269 TTh 9:00am-11:40am OH Johansen-Berg, Kristin L
19641 - Required: Broadband Internet access and Adobe Illustrator CS3 or above software. K. Johansen-Berg, 223.9266, email: kristin@austincc.edu. MANDATORY online orientation during the first week of class. More information at www.austincc.edu/kristin.
4 G [ 9/ 13] 19641 DIL 006|20230 ONL Addit'l Distance Learning info OH Johansen-Berg, Kristin L
Johnson, Martha OH
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
15646 - Required: Broadband Internet access, Adobe InDesign CS4 software. M. Johnson, 223.4797, email: mjohnson@austincc.edu. MANDATORY online orientation during the first week of class. Click on the following link to enter the meeting: http://webconnect.austincc.edu/johnsonmeeting/
2 G [ 10/ 12] 15646 DIL 004|20233 ONL Addit'l Distance Learning info OH Johnson, Martha T
21287 - This section of Digital Publishing is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. If you need more information please email M. Johnson at mjohnson@austincc.edu
4 G [ 8/ 12] 21287 Lec 005| NRG NRG4 4269 M 9:00am-11:40am OH Johnson, Martha T
Johnson, Nathaniel
OH
ARTV 2478 Special Effects in 2D Animation
This course will study the techniques and practical application of special effects to 2D animated sequences using specific software to create elemental and environmental disturbances such as fire, smoke, and weather conditions. The focus will be centered on industry standards and procedures for creating and applying such effects.
1 G + [ 11/ 12] 15819 Lec 001| NRG NRG3 3131 MW 6:00pm- 8:40pm OH Johnson, Nathaniel R
Jones, Jennifer
OH
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
c G [ 12/ 12] 15645 Lec 003| NRG NRG4 4269 TTh 3:00pm- 5:40pm OH Jones, Jennifer L
Jung, Thomas
OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
2 G [ 10/ 12] 15627 Lec 006| NRG NRG4 4206 TTh 6:00pm- 8:40pm OH Jung, Thomas J
ARTV 1441 3D Animation I
An intermediate level course providing an overview of 3D Animation tools, interface, and techniques using the latest 3D software.
3 G + [ 11/ 14] 21358 Lec 002| NRG NRG3 3134 S 12:45pm- 3:30pm OH Jung, Thomas J
Kennedy, Ann OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
15626 - Required: Broadband Internet access and PhotoShop CS3 or above software. A. Kennedy 223.9266, email: akennedy@austincc.edu MANDATORY online orientation during the first week at www.austincc.edu/akennedy.
4 G [ 8/ 12] 15626 DIL 005|20232 ONL Addit'l Distance Learning info OH Kennedy, Ann E
15632 - This section of Digital Imaging I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Friday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email A. Kennedy at akennedy@austincc.edu
3 G [ 9/ 12] 15632 Lec 011| SAC SAC1 1212 F 10:00am-12:40pm OH Kennedy, Ann E
Kight, Joshua
OH
ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
1 G [ 11/ 12] 15612 Lec 004| NRG NRG4 4261 TTh 6:00pm- 8:40pm OH Kight, Joshua R
Lackey, Brandon
OH
ARTV 1441 3D Animation I
An intermediate level course providing an overview of 3D Animation tools, interface, and techniques using the latest 3D software.
15796 - is a hybrid course meeting on Tuesday for lecture and demonstration. Student work not completed during class is expected to be completed outside of class during open lab time. Purchase/lease of Maya software is highly recommended. Email blackey@austincc.edu for more info.
4 G + [ 10/ 14] 15796 Lec 001| NRG NRG3 3134 T 3:00pm- 5:40pm OH Lackey, Brandon L
ARTV 2471 3D Lighting and Surfacing
An intermediate level course focused on 3D lighting and surfacing techniques using 3D Studio Max.
3 G + [ 11/ 14] 15814 Lec 001| NRG NRG3 3134 MW 6:00pm- 8:40pm OH Lackey, Brandon L
ARTV 2451 3D Animation II
An advanced level course focused on strengthening existing motion skills using 3D Studio Max; emphasis on creating a strong sense of weight and emotion through movement.
c G + [ 14/ 14] 15792 Lec 001| NRG NRG3 3134 TTh 12:00pm- 2:40pm OH Lackey, Brandon L
Lary, Elizabeth
OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
3 G [ 8/ 11] 15628 Lec 007|20247 SAC SAC1 1212 MW 9:00am-11:40am OH Lary, Elizabeth W
Luce, Johnny
OH
GAME 1304 Level Design
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.
1 G + [ 13/ 14] 17518 Lec 002| NRG NRG3 3137 TTh 6:00pm- 8:40pm OH Luce, Johnny D
Lyle, Maria
OH
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
2 G [ 10/ 12] 15634 Lec 001| NRG NRG4 4261 MW 12:00pm- 2:40pm OH Lyle, Maria T
ARTC 1421 Illustration Techniques I
Study of techniques for illustration using various traditional media, including limited computer generated graphics. Skills used: Conceptualizing, hand rendering and basic graphic computer skills.
2 G + [ 10/ 12] 15651 Lec 001| NRG NRG4 4261 MW 3:00pm- 5:40pm OH Lyle, Maria T
Marshall, Dana
OH
GAME 1303 Introduction to Game Design and Development
Introduction to electronic game development and game development careers. Includes examination of history and philosophy of games, the game production process, employee factors for success in the field, and current issues and practices in the game development industry.
c G [ 14/ 14] 21443 Lec 003| NRG NRG3 3136 MW 3:00pm- 4:45pm OH Marshall, Dana
Matamoros, Eduardo OH
ARTC 1427 Typography
Exploration of problems in typographic design including letterforms as elements of design. Topics include theory and techniques, contemporary, and experimental typography for advertising and editorial usage. Adobe Creative Suite software. Prerequisites: ARTC 1413.
6 G + [ 6/ 12] 15654 Lec 002| SAC SAC1 1210 MW 6:00pm- 8:40pm OH Matamoros, Eduardo
McGar, Michael
OH
IMED 1441 Interface Design
An introductory course where students will use Photoshop to design user interfaces for a variety of products ranging from Kiosks and Widgets to Web sites. Usability issues, concept development, typography, image creation techniques will be covered. The industry focus of projects in this class range from entertainment industry to security device design.
18143 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email M. McGar at mmcgar@austincc.edu
2 G + [ 10/ 12] 18143 Lec 001| SAC SAC1 1212 T 12:00pm- 2:40pm OH McGar, Michael L
IMED 2413 Project Analysis and Design
Application of the planning and production processes for multimedia or web projects. Emphasis on copyright and other legal issues, content design and production management.
4 G + [ 9/ 13] 18149 Lec 001| NRG NRG4 4265 TTh 3:00pm- 5:40pm OH McGar, Michael L
McLean, Brian
OH
ARTV 1403 Basic Animation
Focus on the fundamentals of creating motion/movement with sequential drawings of objects and characters.
c G + [ 10/ 10] 15794 Lec 003| NRG NRG3 3132 TTh 9:00am-11:40am OH McLean, Brian D
1 G + [ 9/ 10] 15795 Lec 004| SAC SAC1 1211 MW 9:00am-11:40am OH McLean, Brian D
Mott, Charles
OH
ARTV 1472 Digital Painting
A comprehensive course on digital computer painting techniques with a focus on animation backgrounds and 3D textures, surfaces and extensive training in the use of computer drawing tablets.
c G + [ 12/ 12] 15802 Lec 001| NRG NRG3 3131 TTh 12:05pm- 2:45pm OH Mott, Charles R
1 G + [ 11/ 12] 15804 Lec 003| NRG NRG3 3131 TTh 6:00pm- 8:40pm OH Mott, Charles R
Mullins, Steven
OH
ARTV 1211 Storyboard
Focus on creating and executing story lines and camera angles using professional storyboard techniques.
3 G + [ 7/ 10] 15790 Lec 001| NRG NRG3 3132 MW 10:30am-11:50am OH Mullins, Steven T
c G + [ 10/ 10] 15791 Lec 002| NRG NRG3 3132 MW 9:00am-10:20am OH Mullins, Steven T
ARTV 1451 Digital Video
Focus on Adobe After Effects to create motion graphics and digital video special effects.
1 G [ 11/ 12] 15801 Lec 001| NRG NRG3 3131 MW 3:00pm- 5:40pm OH Mullins, Steven T
MOTG 2473 Portfolio Development
A course in the development of a demo reel to showcase the student's skills in motion graphics and 2D animation. Includes self-promotion, resumes, portfolio distribution, and interview techniques.
c O + [ 10/ 10] 21291 Lec 001| NRG NRG3 3132 MW 12:00pm- 2:40pm OH Mullins, Steven T
MOTG 1473 Motion Graphics I
Instruction in establishing motion graphics fundamentals including visual rhythm, kinetic typography, contagion, staying on-brand, multiplanar effects and other intermediate industry techniques.
5 G + [ 7/ 12] 15800 Lec 001| NRG NRG3 3131 F 9:15am- 2:45pm OH Mullins, Steven T
Nelson, Tamara
OH
ARTV 1472 Digital Painting
A comprehensive course on digital computer painting techniques with a focus on animation backgrounds and 3D textures, surfaces and extensive training in the use of computer drawing tablets.
4 G + [ 8/ 12] 15803 Lec 002| SAC SAC1 1211 MW 3:00pm- 5:40pm OH Nelson, Tamara M
Patton, Edd OH
GRPH 1359 Vector Graphics for Production
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
15837 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email E. Patton at epatton@austincc.edu
3 G [ 8/ 11] 15837 Lec 003|20670 NRG NRG4 4269 W 6:00pm- 8:00pm OH Patton, Edd W
Pauler, Donna OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
15622 - Required: Broadband Internet access and PhotoShop CS3 or above software. D. Pauler, 223.4300, email: pauler@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pauler/
c G [ 13/ 12] 15622 DIL 001| ONL Addit'l Distance Learning info OH Pauler, Donna D
3 G [ 9/ 12] 15629 Lec 008| NRG NRG4 4206 MW 3:00pm- 5:40pm OH Pauler, Donna D
ARTC 2405 Digital Imaging II
Intermediate techniques using Adobe Photoshop to gain greater proficiency using shortcuts and actions; masks and channels; the pen tool, vector shapes and smart objects; blend modes and filters; and introducing color management, spot color and duotones. Emphasis on non-destructive editing.
15657 - Required: Broadband Internet access and PhotoShop CS4 software. D. Pauler, 223.4300, email: pauler@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pauler/
1 G + [ 12/ 13] 15657 DIL 001|20238 ONL Addit'l Distance Learning info OH Pauler, Donna D
15658 - is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. Required: Broadband Internet access and Photoshop CS4 software. Knowledge of InDesign recommended. For more information contact D. Pauler, 223.4300, email: pauler@austincc.edu.
2 G + [ 9/ 11] 15658 Lec 002|20253 NRG NRG4 4206 M 9:00am-11:40am OH Pauler, Donna D
Pickett, Alan
OH
ARTV 2476 3D Animation III
An advanced studio course in the theory and technique of three-dimensional (3D) animation utilizing appropriate software. Topics include advanced animation tools sets and techniques, including the preparation and implementation of 3D animation into interactive applications.
c G + [ 14/ 14] 15818 Lec 001| NRG NRG3 3134 TTh 6:00pm- 8:40pm OH Pickett, Alan T
Rainey, William OH
IMED 2445 Interactive Digital Media II
Advanced interactive multimedia design and programming using Flash CS4 with ActionScript 3.0.
18152 - Required: Broadband Internet access & Flash CS4 software. W. Rainey, 223.9262, email: wrainey@austincc.edu MANDATORY online orientation during the first week of class. Orientation and textbook info at www.austincc.edu/wrainey/
3 G + [ 9/ 12] 18152 DIL 001| ONL Addit'l Distance Learning info OH Rainey, William M
18153 - Required: Broadband Internet access & Flash CS4 software. W. Rainey, 223.9262, email: wrainey@austincc.edu MANDATORY online orientation during the first week of class. Orientation and textbook info at www.austincc.edu/wrainey/
6 G + [ 6/ 12] 18153 DIL 002|20242 ONL Addit'l Distance Learning info OH Rainey, William M
IMED 1445 Interactive Digital Media I
An introduction to Flash with an emphasis on symbols, basic ActionScript 3.0 and techniques necessary for the creation of interactive multimedia.
4 G [ 8/ 12] 18145 Lec 001| NRG NRG4 4265 TTh 12:00pm- 2:40pm OH Rainey, William M
18146 - Required: Broadband Internet access & Flash CS4 software. W. Rainey, 223.9262, email: wrainey@austincc.edu MANDATORY online orientation during the first week of class. Orientation and textbook info at www.austincc.edu/wrainey/
3 G [ 10/ 13] 18146 DIL 002|20237 ONL Addit'l Distance Learning info OH Rainey, William M
Reed, Vernon
OH
GAME 2338 Game Testing
Testing and debugging gaming and simulation applications in the alpha and beta stages of production. Includes critiques of the product and written documentation of the testing and debugging processes.
3 G + [ 10/ 13] 17525 Lec 001| NRG NRG3 3136 TTh 9:00am-11:40am OH Reed, Vernon
GAME 2476 Video Game Production
Intermediate course in the phases of game development and publishing. A production-centric course, which includes issues of design documentation, content creation, team roles, group dynamics, risk assessment, people management, and process management. Covers phases of product development: requirements, technical definition, development plan construction, plan management, problem management, process assessment, improvement and quality assurance/test. Also addresses development for personal computers versus console or wireless.
c G + [ 14/ 14] 17530 Lec 001| NRG NRG3 3136 TTh 12:00pm- 2:40pm OH Reed, Vernon
Saba, Emanuel
OH
ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
1 G [ 11/ 12] 15614 Lec 007| SAC SAC1 1210 MW 9:00am-11:40am OH Saba, Emanuel A
ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
4 G + [ 8/ 12] 15621 Lec 004| SAC SAC1 1211 TTh 9:00am-11:40am OH Saba, Emanuel A
Saldana, Andrew OH
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
15639 - This section of Basic Illustration is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. If you need more information please email A. Saldaņa at asaldana@austincc.edu.
2 G [ 10/ 12] 15639 Lec 006| SAC SAC1 1210 Th 6:00pm- 8:40pm OH Saldana, Andrew J
15640 - This section of Basic Illustration is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email A. Saldaņa at asaldana@austincc.edu.
5 G [ 7/ 12] 15640 Lec 007| SAC SAC1 1210 W 3:00pm- 5:40pm OH Saldana, Andrew J
15641 - This section of Basic Illustration is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email A. Saldaņa at asaldana@austincc.edu.
1 G [ 11/ 12] 15641 Lec 008| SAC SAC1 1210 T 3:00pm- 5:40pm OH Saldana, Andrew J
ARTV 1473 Drawing for Animation
Students will develop competence and understanding in drawing organic figures and the drawing techniques, skill sets, and technical processes that are particular to the art and science of animation.
15807 - This section of Drawing for Animation is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. If you need more information please email A. Saldaņa at asaldana@austincc.edu
2 G [ 10/ 12] 15807 Lec 003| SAC SAC1 1210 Th 3:00pm- 5:40pm OH Saldana, Andrew J
Schuhmacher, Stephanie
OH
IMED 1441 Interface Design
An introductory course where students will use Photoshop to design user interfaces for a variety of products ranging from Kiosks and Widgets to Web sites. Usability issues, concept development, typography, image creation techniques will be covered. The industry focus of projects in this class range from entertainment industry to security device design.
16219 - Required: Broadband Internet access, a Text Editor and Photoshop CS4 or above software. S. Schuhmacher, 223-4797, email: sschuma@austincc.edu MANDATORY online orientation during the first week of class.
4 G + [ 10/ 14] 16219 DIL 003|20629 ONL Addit'l Distance Learning info OH Schuhmacher, Stephanie N
Sielbeck, Amelia
OH
ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
c G [ 12/ 12] 15611 Lec 003| NRG NRG4 4262 TTh 9:00am-11:40am OH Sielbeck, Amelia J
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
c G [ 12/ 12] 15633 Lec 012| SAC SAC1 1212 MW 3:00pm- 5:40pm OH Sielbeck, Amelia J
Simpson, Katrina OH
IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, Internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
18141 - Required: Broadband Internet access, a Text Editor and Photoshop CS3 or above software. K. Simpson, 223-4797, email: ksimpson@austincc.edu MANDATORY online orientation during the first week of class. Orientation info at www.austincc.edu/ksimpson/
2 G + [ 11/ 13] 18141 DIL 005| ONL Addit'l Distance Learning info OH Simpson, Katrina A
Smarzik, Linda OH
ARTC 1310 Design Concepts
Fundamental techniques in conceptualizing. Includes all procedures from initial research to creating strategies to finalize a project.
15616 - This section of Design Concepts is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email L. Smarzik at lsmarzik@austincc.edu
2 G + [ 10/ 12] 15616 Lec 002| SAC SAC1 1211 W 12:00pm- 2:40pm OH Smarzik, Linda S
St. Romain, Aletha
OH
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
2 G [ 10/ 12] 15636 Lec 003| NRG NRG4 4261 TTh 9:00am-11:40am OH St. Romain, Aletha A
Stavrowsky, Matthew
OH
ARTV 1473 Drawing for Animation
Students will develop competence and understanding in drawing organic figures and the drawing techniques, skill sets, and technical processes that are particular to the art and science of animation.
c G [ 11/ 10] 15805 Lec 001| NRG NRG3 3132 TTh 6:00pm- 8:40pm OH Stavrowsky, Matthew
1 G [ 11/ 12] 15806 Lec 002| SAC SAC1 1210 MW 12:00pm- 2:40pm OH Stavrowsky, Matthew
Stevens, Michael OH
ARTV 1403 Basic Animation
Focus on the fundamentals of creating motion/movement with sequential drawings of objects and characters.
1 G + [ 9/ 10] 15793 Lec 001| NRG NRG3 3132 MW 6:00pm- 8:40pm OH Stevens, Michael F
ARTV 2401 2D Animation I
Skill development in the use of software to develop storyboards and two-dimensional animation including creating, importing, and sequencing media elements to create multimedia presentation. Emphasis on conceptualization, creativity, and visual aesthetics. A course which takes the student through various aspects of animation using a variety of two-dimensional software. Developing concepts, storyboarding, and production of several two-dimensional animations will be accomplished.
x G + [ 0/ 10] 15811 Lec 001| NRG NRG3 3132 TTh 12:00pm- 2:40pm OH Stevens, Michael F
ARTV 2473 Character Design for 2D Animation
A comprehensive course devoted to the development of skills in creating characters for 2D animation that are aesthetically pleasing and are of industry standard.
c O + [ 12/ 10] 15816 Lec 001| NRG NRG3 3132 TTh 3:00pm- 5:40pm OH Stevens, Michael F
ARTV 1478 Advanced Animation
Further study of movement in character with emphasis on specific scenes and actions. Course is project based to give students the experience of creating their own characters and stories.
x [ 0/ 10] 21290 Lec 001| NRG NRG3 3132 MW 3:00pm- 5:40pm OH Stevens, Michael F
ARTV 2370 Digital Animation Techniques
Intermediate study of 2 dimensional animation in a 3D environmental workspace. Includes camera and layer multi-planing, advanced character development and compositing. Study includes use of exposure sheets and advanced lip-sync techniques as well as Compression, output and HD quality video.
c [ 12/ 12] 21382 Lec 001| NRG NRG3 3132 TTh 12:00pm- 2:40pm OH Stevens, Michael F
ARTV 1451 Digital Video
Focus on Adobe After Effects to create motion graphics and digital video special effects.
2 G [ 10/ 12] 21407 Lec 002| NRG NRG3 3132 MW 3:00pm- 5:40pm OH Stevens, Michael F
Streicher, Kalani
OH
GAME 1303 Introduction to Game Design and Development
Introduction to electronic game development and game development careers. Includes examination of history and philosophy of games, the game production process, employee factors for success in the field, and current issues and practices in the game development industry.
3 G [ 10/ 13] 17516 Lec 001|20457 NRG NRG3 3137 T 8:30am-11:50am OH Streicher, Kalani
2 G [ 11/ 13] 17517 Lec 002|20458 NRG NRG3 3137 Th 8:20am-11:55am OH Streicher, Kalani
GAME 1406 Design and Creation of Games
Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, survey of the major innovators, and examination of the trends and taboos that motivate game design.
4 G [ 9/ 13] 17521 Lec 001|20459 NRG NRG3 3137 TTh 3:00pm- 5:40pm OH Streicher, Kalani
GAME 2338 Game Testing
Testing and debugging gaming and simulation applications in the alpha and beta stages of production. Includes critiques of the product and written documentation of the testing and debugging processes.
c G + [ 13/ 13] 17526 Lec 002|20464 NRG NRG3 3137 TTh 12:00pm- 2:40pm OH Streicher, Kalani
Tobey, David OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
15630 - This section of Digital Imaging I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email D. Tobey at dtobey@austincc.edu
5 G [ 7/ 12] 15630 Lec 009| NRG NRG4 4206 Th 12:00pm- 2:40pm OH Tobey, David E
2 G [ 10/ 12] 15631 Lec 010| NRG NRG4 4206 TTh 9:00am-11:40am OH Tobey, David E
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
c G [ 12/ 12] 15643 Lec 001| NRG NRG4 4269 MW 3:00pm- 5:40pm OH Tobey, David E
Toombs, Kelley
OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
2 G [ 10/ 12] 15624 Lec 003| NRG NRG4 4206 MW 12:00pm- 2:40pm OH Toombs, Kelley I
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
1 G [ 11/ 12] 15644 Lec 002| NRG NRG4 4269 TTh 12:00pm- 2:40pm OH Toombs, Kelley I
Trimmer, Ralph
OH
ARTC 1421 Illustration Techniques I
Study of techniques for illustration using various traditional media, including limited computer generated graphics. Skills used: Conceptualizing, hand rendering and basic graphic computer skills.
3 G + [ 9/ 12] 15652 Lec 003| SAC SAC1 1211 TTh 12:00pm- 2:40pm OH Trimmer, Ralph W
Valenzuela, Miguel
OH
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
15623 - a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS4 or above software outside the classroom is strongly recommended. If you need more information please email M. Valenzuela at mvalenzu@austincc.edu
4 G [ 8/ 12] 15623 Lec 002| NRG NRG4 4206 M 6:00pm- 8:40pm OH Valenzuela, Miguel P
Wicker, Nancy Priscilla OH
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
15648 - This section of Digital Publishing is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. If you need more information please email P. Wicker at pwicker@austincc.edu
2 G [ 10/ 12] 15648 Lec 011| SAC SAC1 1212 M 12:00pm- 2:40pm OH Wicker, Nancy Priscilla
ARTC 2413 Digital Publishing II
An advanced class covering further design and production skills using Adobe InDesign, Adobe Photoshop, Adobe Illustrator and Adobe Acrobat. CS4 version of the software is required. Advanced production techniques including: trapping, correct color definition, color separations, paper, printing techniques, duotones, working with printers, budgeting and bidding.
15659 - Required: Broadband Internet access, Adobe InDesign CS4, Adobe Photoshop CS4, Adobe Illustrator CS4 and Adobe Acrobat CS4 software. P. Wicker, 223.4210, email: pwicker@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pwicker/
1 G + [ 12/ 13] 15659 DIL 001| ONL Addit'l Distance Learning info OH Wicker, Nancy Priscilla
15660 - Required: Broadband Internet access, Adobe InDesign CS4, Adobe Photoshop CS4, Adobe Illustrator CS4 and Adobe Acrobat CS4 software. This section of Digital Publishing II is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. Instructor: P. Wicker, 223.4210, email: pwicker@austincc.edu.
2 G + [ 10/ 12] 15660 Lec 003| NRG NRG4 4269 W 9:00am-11:40am OH Wicker, Nancy Priscilla
Last Updated: November 29, 2011 at 2:20pm
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