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Fall 2009 Course Schedule

Course Listings as of January 27, 2010 at 2:00pm
This schedule is subject to change.

Visual Communication


Staff, ARTC 1417 Design Communication I
A study of two-dimensional (2-D) design including basic terminology and graphic design principles. Adobe Creative Suite software. Prerequisites for this class are ARTC 1427 or ARTC-2417. For information call 223-9266 or 223-4797.
x  G + [  0/ 12] 39131 Lec 003|      SAC  SAC1 1211  TTh       6:00pm- 8:40pm    Staff
ARTC 2401 Illustration Techniques II
44046 - This section is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. If you need more information please email scoronad@austincc.edu
x  G + [  0/ 12] 44046 Lec 001|      SAC  SAC1 1210  Th        9:00am-11:40am    Staff
                        Lab          SAC  HYC  SAC   TBA                     
ARTC 2447 Design Communication II
Advanced study of design, development, and art direction pertaining to color theories, publications, outdoor advertising, and package design. Adobe Creative Suite software.
x  G + [  0/ 12] 44048 Lec 002|      SAC  SAC1 1211  TTh       3:00pm- 5:40pm    Staff
ARTV 2335 Portfolio Development for Animation
A course in the development of a professional portfolio to showcase the student's skills in animation. Includes self-promotion, resumes, portfolio distribution, and interview techniques.
x  O   [  0/ 13] 44307 Lec 001|      NRG  NRG3 3134  Th        3:00pm- 5:40pm    Staff
IMED 1491 Special Topics in Educational/Instructional Media Technology
x  O   [  0/ 12] 44354 Lec 001|      NRG  NRG4 4265  MW        3:00pm- 5:40pm    Staff

Acuna, Edward OH ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
 2 G   [ 10/ 12] 39120 Lec 006|      SAC  SAC1 1210  TTh       6:00pm- 8:40pm OH Acuna, Edward
ARTC 1421 Illustration Techniques I
Study of techniques for illustration using various traditional media, including limited computer generated graphics. Skills used: Conceptualizing, hand rendering and basic graphic computer skills.
 3 G + [  9/ 12] 39133 Lec 003|      SAC  SAC1 1211  TTh      12:00pm- 2:40pm OH Acuna, Edward

Alba, Mark OH IMED 2415 Web Design II
A study of mark-up language advanced layout techniques for creating web pages. Emphasis on identifying the target audience and producing web sites according to accessibility standards, cultural appearance, and legal issues. A comprehensive use of HTML, and CSS will be used in conjunction with up-to-date authoring software to publish a complete website for a corporate identity.
 5 G + [  7/ 12] 41396 Lec 002|      NRG  NRG4 4265  MW        6:00pm- 8:40pm OH Alba, Mark J

Bain, Dawn OH ARTC 2311 History of Communication Graphics
Study of the evolution of graphic arts and its relation to art history. Skills used: Basic computer, library and internet research skills.
39135 - Required: Broadband Internet access. D. Bain, 223.4830. MANDATORY online orientation during the first week of class, email: dbain@austincc.edu for details.
 5 G   [ 17/ 22] 39135 OPC 002|      PCM  Addit'l Distance Learning info   OH Bain, Dawn M

Barker, Melinda OH GRPH 1459 Vector Graphics for Productions
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
c  G   [ 11/ 11] 41043 Lec 002|18146 SAC  SAC1 1212  TTh       3:00pm- 5:40pm OH Barker, Melinda V
41044 - Required: Broadband Internet access and Adobe Illustrator CS3 or above software. M. Barker, 223.9267, email: melindab@austincc.edu. MANDATORY online orientation during the first week of class. More information at www.austincc.edu/melindab.
 3 G   [ 10/ 13] 41044 OPC 003|18081 PCM  Addit'l Distance Learning info   OH Barker, Melinda V

Bayeta, Gail OH ARTC 1310 Design Concepts
Fundamental techniques in conceptualizing. Includes all procedures from initial research to creating strategies to finalize a project.
39096 - This section of Design Concepts is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. If you need more information please email gbayeta@austincc.edu
c  G + [ 12/ 12] 39096 Lec 001|      NRG  NRG4 4262  M        12:00pm- 1:50pm OH Bayeta, Gail B
ARTC 1427 Typography
Exploration of problems in typographic design including letterforms as elements of design. Topics include theory and techniques, contemporary, and experimental typography for advertising and editorial usage. Adobe Creative Suite software. Prerequisites: ARTC 1413.
c  G + [ 12/ 12] 44042 Lec 001|      NRG  NRG4 4262  TTh      12:00pm- 2:40pm OH Bayeta, Gail B
 5 G + [  7/ 12] 44044 Lec 002|      SAC  SAC1 1210  MW        9:00am-11:40am OH Bayeta, Gail B

Borden, Ann OH ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
 2 G   [ 12/ 14] 39265 Lec 002|      NRG  NRG3 3134  MW       12:00pm- 2:40pm OH Borden, Ann F
ARTV 2445 3D Modeling and Rendering II
A studio course focused on advanced 3-D modeling and rendering techniques using industry standard software. Topics include spline modeling, patch modeling, and other organic modeling techniques. Students will learn advanced use of camera settings, lighting, and surfacing to create detailed environments. Students will also cover advanced topics such as particle and volumetric effects, and setting up a model with weight maps, hierarchies, bones, and constraints.
 3 G + [ 11/ 14] 39277 Lec 001|      NRG  NRG3 3134  MW        9:00am-11:40am OH Borden, Ann F

Braham, Jennifer OH ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
 2 G   [ 10/ 12] 39095 Lec 007|      SAC  SAC1 1210  MW        6:00pm- 8:40pm OH Braham, Jennifer E

Collins, Andrew OH GAME 1434 Video Game Art
Exploresthe role of the artist in the gaming industry. Introduces tools and techniques used in the creation of assets for a game engine. Covers art pipeline, team integration and communication.
 5 G + [  8/ 13] 43559 Lec 001|18094 NRG  NRG3 3137  MW        6:00pm- 8:40pm OH Collins, Andrew J

Cooper, Brandon OH IMED 1445 Interactive Digital Media I
An introduction to Flash with an emphasis on symbols, basic ActionScript 3.0 and techniques necessary for the creation of interactive multimedia.
c  G   [ 12/ 12] 41392 Lec 001|      NRG  NRG4 4265  TTh      12:00pm- 2:40pm OH Cooper, Brandon L

Coronado, Sam OH ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
39091 - This section of Basic Graphic Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email S. Coronado at scoronad@austincc.edu
 2 G   [ 10/ 12] 39091 Lec 002|      SAC  SAC1 1210  T        12:00pm- 2:40pm OH Coronado, Sam
39094 - This section of Basic Graphic Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. If you need more information please email S. Coronado at scoronad@austincc.edu
 3 G   [  9/ 12] 39094 Lec 006|      SAC  SAC1 1211  M        12:00pm- 2:40pm OH Coronado, Sam
ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
 1 G + [ 11/ 12] 39101 Lec 003|      SAC  SAC1 1211  MW        6:00pm- 8:40pm OH Coronado, Sam
39102 - This section of Color Theory is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email scoronad@austincc.edu
c  G + [ 12/ 12] 39102 Lec 004|      SAC  SAC1 1211  T         9:00am-11:40am OH Coronado, Sam

Correa, David OH IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, code editors, internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
41386 - Required: Broadband Internet access, Dreamweaver CS4, and Photoshop CS4 software. D. Correa, 223.4259, email: dcorrea@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/dcorrea
 1 G + [ 11/ 12] 41386 OPC 001|18075 PCM  Addit'l Distance Learning info   OH Correa, David F
IMED 1441 Interface Design
An introductory course where students will use Photoshop to design user interfaces for a variety of products ranging from Kiosks and Widgets to Web sites. Usability issues, concept development, typography, image creation techniques will be covered. The industry focus of projects in this class range from entertainment industry to security device design.
41390 - This section of Interactive Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email D. Correa at dcorrea@austincc.edu
 2 G + [ 10/ 12] 41390 Lec 001|      SAC  SAC1 1212  T        12:00pm- 2:40pm OH Correa, David F
41391 - This section of Interactive Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email D. Correa at dcorrea@austincc.edu
 2 G + [ 10/ 12] 41391 Lec 002|      NRG  NRG4 4265  M         9:00am-11:40am OH Correa, David F
IMED 2415 Web Design II
A study of mark-up language advanced layout techniques for creating web pages. Emphasis on identifying the target audience and producing web sites according to accessibility standards, cultural appearance, and legal issues. A comprehensive use of HTML, and CSS will be used in conjunction with up-to-date authoring software to publish a complete website for a corporate identity.
41395 - Required: Broadband Internet access, a Dreamweaver CS4, and Photoshop CS4 software. D. Correa, 223-4259, email: dcorrea@austincc.edu MANDATORY online orientation during the first week of class. Orientation info at www.austincc.edu/dcorrea/
 2 G + [ 12/ 14] 41395 OPC 001|      PCM  Addit'l Distance Learning info   OH Correa, David F

Desormeaux, Anna OH ARTC 2311 History of Communication Graphics
Study of the evolution of graphic arts and its relation to art history. Skills used: Basic computer, library and internet research skills.
 5 G   [ 17/ 22] 39134 Lec 001|      NRG  NRG4 4250  MW        9:10am-10:25am OH Desormeaux, Anna L

Durban, Martha OH ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
 2 G + [ 10/ 12] 39100 Lec 002|      NRG  NRG4 4261  TTh       3:00pm- 5:40pm OH Durban, Martha S
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
 1 G   [ 11/ 12] 39118 Lec 004|      NRG  NRG4 4261  TTh      12:00pm- 2:40pm OH Durban, Martha S

Erickson, Daniel OH GAME 1335 Interactive Writing I
An introductory course in traditional narrative practices and forms of literature, as well as interactive fiction. Includes creative writing, character design, world/environment design, and scripting for interactive media.
 6 G + [  7/ 13] 44249 Lec 001|18093 NRG  NRG3 3136  MW       12:00pm- 1:15pm OH Erickson, Daniel

Farr, Sara OH ARTV 1476 Movement for Character Animation
A beginning studio course in the principles of movement for developing character animation. Topics include how to show weight and resistance through body tension; physical ways of creating characters; showing emotional changes within body language; technique and process for creating video reference.
c  G   [ 11/ 10] 39274 Lec 001|      NRG  NRG3 3132  TTh      12:00pm- 2:40pm OH Farr, Sara R
ARTV 2472 3D Pre-Production
An advanced level 3D course focused on pre-production for a student designed portfolio project. Students will brainstorm, research.
 1 G + [ 13/ 14] 39280 Lec 001|      NRG  NRG3 3134  MW        6:00pm- 8:40pm OH Farr, Sara R
ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
44387 - This section is a hybrid course. It will meet once a week for lecture with the instructor. Required lab work may either be completed during our limited open lab hours, or at home (recommended). To work at home, students must be leasing the current version of "3D Studio Max" software (lease is for 13 months), and have the hardware to run it. Need more info? Check out the FAQ (www.austincc.edu/sfarr/faq.html) or contact VisCom's full-time 3D faculty member, Sara Farr -- sfarr@austincc.edu
 6 G   [  7/ 13] 44387 Lec 004|18847 NRG  NRG3 3134  Th        3:00pm- 5:40pm OH Farr, Sara R

Gaber, Garry OH GAME 1406 Design and Creation of Games
Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, survey of the major innovators, and examination of the trends and taboos that motivate game design.
 1 G   [ 11/ 12] 40809 Lec 002|18051 NRG  NRG3 3137  MW        3:00pm- 5:40pm OH Gaber, Garry M
GAME 1472 Design and Creation of Games II
Video game projects and game designer tasks. Includes pre-production, design phase, production, and post-production. Addresses game systems, technical tools, scripting, level editors, level design fundamentals, power-up design, and enemy design. Also covers an analysis of contemporary game industry platforms and their specific challenges. Class project will include creating a video game.
 1 G + [ 13/ 14] 44040 Lec 001|      NRG  NRG3 3137  MW        9:00am-11:40am OH Gaber, Garry M
GAME 2409 Video Game Art II
Create a complete level for a game including low poly modeling, textures, collision, simple game scripting, lighting. Student will be tasked with designing the level they create.
 1 G + [ 12/ 13] 40806 Lec 001|18096 NRG  NRG3 3137  MW       12:00pm- 2:40pm OH Gaber, Garry M

Galvan, Oscar OH ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
c  G   [ 13/ 12] 39090 Lec 001|      NRG  NRG4 4261  MWF      10:00am-11:45am OH Galvan, Oscar
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
c  G   [ 12/ 12] 39119 Lec 005|      NRG  NRG4 4261  MWF       8:00am- 9:45am OH Galvan, Oscar

Garcia, Jonmarc OH ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4. The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
 1 G   [ 10/ 11] 39129 Lec 012|18136 SAC  SAC1 1212  MW        6:00pm- 8:40pm OH Garcia, Jonmarc
ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
43185 - This section of Digital Imaging I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Friday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email J. Garcia at jgarcia2@austincc.edu
 2 G   [ 10/ 12] 43185 Lec 013|      NRG  NRG4 4206  F        12:00pm- 3:40pm OH Garcia, Jonmarc

Gilbert, Stanley OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
39113 - This section of Digital Imaging I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Friday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email S. Gilbert at sgilbert@austincc.edu
 4 G   [  8/ 12] 39113 Lec 011|      SAC  SAC1 1212  F        10:00am-12:40pm OH Gilbert, Stanley M
GRPH 1459 Vector Graphics for Productions
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
 1 G   [ 10/ 11] 41045 Lec 004|18145 NRG  NRG4 4269  MW       12:00pm- 2:40pm OH Gilbert, Stanley M

Goode, Larry OH ARTC 1417 Design Communication I
A study of two-dimensional (2-D) design including basic terminology and graphic design principles. Adobe Creative Suite software. Prerequisites for this class are ARTC 1427 or ARTC-2417. For information call 223-9266 or 223-4797.
 1 G + [ 11/ 12] 39130 Lec 002|      NRG  NRG4 4262  TTh       3:00pm- 5:40pm OH Goode, Larry D
ARTC 2440 Computer Illustration II
Advanced use of software capabilities with emphasis on various output procedures, the resolution of complex design issues, and concept development.
c  G + [  7/  3] 39143 Lec 001|17857 SAC  SAC1 1211  F        10:00am- 3:30pm OH Goode, Larry D
ARTC 1353 Computer Illustration
Use of the tools and transformation options of an industry-standard vector drawing program to create complex illustrations. Includes principles of layout and design and manipulation of text and graphics. Prerequisite for this course is: ARTC 1402 OR ARTV 1472 OR GRPH 1459.
 2 G + [  7/  9] 39098 Lec 001|17857 SAC  SAC1 1211  F        10:00am- 3:30pm OH Goode, Larry D

Gregg, Ernest OH IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, code editors, internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
c  G + [ 12/ 12] 41387 Lec 003|      NRG  NRG4 4265  MW       12:00pm- 2:40pm OH Gregg, Ernest R
c  G + [ 11/ 11] 41388 Lec 004|18137 NRG  NRG4 4265  TTh       3:00pm- 5:40pm OH Gregg, Ernest R

Greyer, Kimberly OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
 2 G   [ 10/ 12] 39110 Lec 008|      NRG  NRG4 4206  MW        3:00pm- 5:40pm OH Greyer, Kimberly M
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4. The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
39127 - Required: Broadband Internet access, Adobe InDesign CS4 software. MANDATORY online orientation during the first week of class. For more information, contact the department at 223.4797.
 6 G   [  6/ 12] 39127 OPC 006|18072 PCM  Addit'l Distance Learning info   OH Greyer, Kimberly M

Haynes, Lisa OH ARTC 2447 Design Communication II
Advanced study of design, development, and art direction pertaining to color theories, publications, outdoor advertising, and package design. Adobe Creative Suite software.
c  G + [ 12/ 12] 39144 Lec 001|      NRG  NRG4 4262  MW        6:00pm- 8:40pm OH Haynes, Lisa A

Hervey, Greg OH IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, code editors, internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
 4 G + [  7/ 11] 41389 Lec 006|18138 SAC  SAC1 1212  TTh       9:00am-11:40am OH Hervey, Greg A

Johansen-Berg, Kristin OH ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4. The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
44052 - Required: Broadband Internet access, Adobe InDesign CS4 software. K. Johansen-Berg, 223.9266, email: kristin@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/kristin/
 4 G   [  8/ 12] 44052 OPC 004|18073 PCM  Addit'l Distance Learning info   OH Johansen-Berg, Kristin L
GRPH 1459 Vector Graphics for Productions
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
44053 - Required: Broadband Internet access and Adobe Illustrator CS3 or above software. K. Johansen-Berg, 223.9266, email: kristin@austincc.edu. MANDATORY online orientation during the first week of class. More information at www.austincc.edu/kristin.
 6 G   [  8/ 14] 44053 OPC 005|      PCM  Addit'l Distance Learning info   OH Johansen-Berg, Kristin L

Johnson, Martha OH ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4. The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
 1 G   [ 10/ 11] 39124 Lec 001|18128 NRG  NRG4 4269  MW        3:00pm- 5:40pm OH Johnson, Martha T
 2 G   [ 10/ 12] 39126 Lec 003|      NRG  NRG4 4269  TTh       3:00pm- 5:40pm OH Johnson, Martha T

Johnson, Nathaniel OH ARTV 2478 Special Effects in 2D Animation
This course will study the techniques and practical application of special effects to 2D animated sequences using specific software to create elemental and environmental disturbances such as fire, smoke, and weather conditions. The focus will be centered on industry standards and procedures for creating and applying such effects.
 2 G + [ 10/ 12] 44039 Lec 001|      NRG  NRG3 3131  MW        6:00pm- 8:40pm OH Johnson, Nathaniel R

Jung, Thomas OH ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
39636 - This section is a hybrid course. It will meet once a week for lecture with the instructor. Required lab work may either be completed during our limited open lab hours, or at home (recommended). To work at home, students must be leasing the current version of "3D Studio Max" software (lease is for 13 months), and have the hardware to run it. Need more info? Check out the FAQ (www.austincc.edu/sfarr/faq.html) or contact VisCom's full-time 3D faculty member, Sara Farr -- sfarr@austincc.edu
 2 G   [ 12/ 14] 39636 Lec 003|      NRG  NRG3 3134  S         9:00am-11:30am OH Jung, Thomas J

Kennedy, Ann OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
39107 - Required: Broadband Internet access and Photoshop CS3 or above software. A. Kennedy 223.9266, email: akennedy@austincc.edu MANDATORY online orientation during the first week at www.austincc.edu/akennedy.
 7 G   [  7/ 14] 39107 OPC 005|      PCM  Addit'l Distance Learning info   OH Kennedy, Ann E
39111 - This section of Digital Imaging I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email A. Kennedy at akennedy@austincc.edu
 7 G   [  5/ 12] 39111 Lec 009|      NRG  NRG4 4206  Th       12:00pm- 2:40pm OH Kennedy, Ann E

Kight, Joshua OH ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
 2 G   [ 10/ 12] 39093 Lec 004|      NRG  NRG4 4261  TTh       6:00pm- 8:40pm OH Kight, Joshua R

Lackey, Brandon OH ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
 1 G   [ 13/ 14] 39264 Lec 001|      NRG  NRG3 3134  TTh       9:00am-11:40am OH Lackey, Brandon L
ARTV 2471 3D Lighting and Surfacing
An intermediate level course focused on 3D lighting and surfacing techniques using 3D Studio Max.
 2 G + [ 12/ 14] 39279 Lec 001|      NRG  NRG3 3134  MW        3:00pm- 5:40pm OH Lackey, Brandon L
ARTV 1441 3D Animation I
An intermediate level course providing an overview of 3D Animation tools, interface, and techniques using 3D Studio Max. This is a hybrid course that meets once a week for lecture and demonstration. Student work not completed during class is expected to be completed outside of class during open lab time.
c  G + [ 14/ 14] 44306 Lec 001|      NRG  NRG3 3134  T         3:00pm- 5:40pm OH Lackey, Brandon L

Lary, Elizabeth OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
 3 G   [  7/ 10] 39109 Lec 007|18123 SAC  SAC1 1212  MW        9:00am-11:40am OH Lary, Elizabeth W

Luce, Johnny OH GAME 1304 Level Design
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.
 2 G + [ 10/ 12] 43288 Lec 002|18050 NRG  NRG3 3137  TTh       6:00pm- 8:40pm OH Luce, Johnny D

Lyle, Maria OH ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
 2 G   [ 10/ 12] 39115 Lec 001|      NRG  NRG4 4261  MW       12:00pm- 2:40pm OH Lyle, Maria T
ARTC 1421 Illustration Techniques I
Study of techniques for illustration using various traditional media, including limited computer generated graphics. Skills used: Conceptualizing, hand rendering and basic graphic computer skills.
 2 G + [  7/  9] 39132 Lec 001|      NRG  NRG4 4261  MW        3:00pm- 5:40pm OH Lyle, Maria T

McElhaney, Gary OH ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
c  G   [ 12/ 12] 39117 Lec 003|      NRG  NRG4 4261  TTh       9:00am-11:40am OH McElhaney, Gary L

McGar, Michael OH IMED 2413 Project Analysis and Design
Introduction to the multimedia planning process including costing, preparation, production legal issues, and guidelines for pre-production preparation and creation of a comprehensive design document including target audience analysis, purpose and goals, objectives, content outline, flow chart, and storyboard. Emphasis on content design and production management.
 3 G + [  9/ 12] 44043 Lec 001|      NRG  NRG4 4265  TTh       6:00pm- 8:40pm OH McGar, Michael L

McKeeman, Meagan OH ARTC 2435 Portfolio Development for Graphic Design
This course is designed to help the student gather all previous projects together and prepare a graphic design portfolio consisting of the projects developed in Typographic Design, Design Communication I and II. Adobe Creative Suite software.
 1 O + [ 12/ 13] 39142 Lec 002|      NRG  NRG4 4262  MW        3:00pm- 5:40pm OH McKeeman, Meagan G

McLean, Brian OH ARTV 1403 Basic Animation
Focus on the fundamentals of creating motion/movement with sequencial drawings of objects and characters.
 4 G + [  6/ 10] 39262 Lec 003|      NRG  NRG3 3132  TTh       9:00am-11:40am OH McLean, Brian D
ARTV 1211 Storyboard
Focus on creating and executing story lines and camera angles using professional storyboard techniques.
 2 G + [  8/ 10] 44369 Lec 003|      SAC  SAC1 1211  TTh       6:00pm- 8:40pm OH McLean, Brian D

Mott, Charles OH ARTV 1472 Digital Painting
A comprehensive course on digital computer painting techniques with a focus on animation backgrounds and 3D textures, surfaces and extensive training in the use of computer drawing tablets.
c  G + [ 12/ 12] 39269 Lec 001|      NRG  NRG3 3132  MW       12:00pm- 2:40pm OH Mott, Charles R
 2 G + [ 10/ 12] 39271 Lec 003|      NRG  NRG4 4262  TTh       6:00pm- 8:40pm OH Mott, Charles R

Mullins, Steven OH ARTV 1211 Storyboard
Focus on creating and executing story lines and camera angles using professional storyboard techniques.
c  G + [ 10/ 10] 39259 Lec 001|      NRG  NRG3 3132  MW       10:30am-11:50am OH Mullins, Steven T
 2 G + [  8/ 10] 39260 Lec 002|      NRG  NRG3 3132  MW        9:00am-10:20am OH Mullins, Steven T
ARTV 1451 Digital Video
Focus on Adobe After Effects to create motion graphics and digital video special effects.
 3 G   [  9/ 12] 39267 Lec 001|      NRG  NRG3 3131  MW        3:00pm- 5:40pm OH Mullins, Steven T
ARTV 2441 Advanced Digital Video
16 week course in design, video compositing, editing, motion graphics, and DVD authoring. Its purpose is to prepare students in current industry standards and practices relating to digital video presentations.
 3 G + [  9/ 12] 39276 Lec 001|      NRG  NRG3 3131  F        12:00pm- 5:30pm OH Mullins, Steven T

Nelson, Tamara OH ARTV 1472 Digital Painting
A comprehensive course on digital computer painting techniques with a focus on animation backgrounds and 3D textures, surfaces and extensive training in the use of computer drawing tablets.
c  G + [ 12/ 12] 39270 Lec 002|      SAC  SAC1 1211  MW        3:00pm- 5:40pm OH Nelson, Tamara M

Orta, Jerry OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
 1 G   [ 10/ 11] 39108 Lec 006|18119 NRG  NRG4 4206  TTh       6:00pm- 8:40pm OH Orta, Jerry D

Patton, Edd OH GRPH 1459 Vector Graphics for Productions
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
41042 -This section of Vector Garphics is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. Adobe Illustrator CS3 or above software recommended. If you need more information please email E. Patton at epatton@austincc.edu.
 1 G   [ 11/ 12] 41042 Lec 001|      NRG  NRG4 4269  W         6:00pm- 8:40pm OH Patton, Edd W

Pauler, Donna OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
39103 - Required: Broadband Internet access and Photoshop CS3 or above software. D. Pauler, 223.4300, email: pauler@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pauler/
 2 G   [ 10/ 12] 39103 OPC 001|18068 PCM  Addit'l Distance Learning info   OH Pauler, Donna D
c  G   [ 12/ 12] 39112 Lec 010|      NRG  NRG4 4206  TTh       9:00am-11:40am OH Pauler, Donna D
ARTC 2405 Digital Imaging II
Intermediate techniques using Adobe Photoshop to gain greater proficiency using nondestructive editing techniques such as masks, adjustment layers and smart objects; color management and correction; pen tool and vectors; plus blend modes and filters. Review preparing images for print and web output.
39136 - Required: Broadband Internet access and Photoshop CS3 or above software. D. Pauler, 223.4300, email: pauler@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pauler/
 4 G + [ 10/ 14] 39136 OPC 001|      PCM  Addit'l Distance Learning info   OH Pauler, Donna D
c  G + [ 12/ 12] 39137 Lec 002|      NRG  NRG4 4206  TTh       3:00pm- 5:40pm OH Pauler, Donna D

Pickett, Alan OH ARTV 1476 Movement for Character Animation
A beginning studio course in the principles of movement for developing character animation. Topics include how to show weight and resistance through body tension; physical ways of creating characters; showing emotional changes within body language; technique and process for creating video reference.
 3 G   [ 10/ 13] 44388 Lec 002|      NRG  NRG3 3132  S         9:30am- 3:00pm OH Pickett, Alan T

Polk, Randall OH ARTV 2475 3D Modeling and Rendering III
An advanced studio course in the theory and technique of three-dimensional (3D) modeling utilizing appropriate software. Topics include advanced modeling tool sets and techniques, including the preparation and implementation of 3D models into interactive applications.
c  G + [  7/  7] 39282 Lec 001|      NRG  NRG3 3134  TTh       6:00pm- 8:40pm OH Polk, Randall
ARTV 2476 3D Animation III
An advanced studio course in the theory and technique of three-dimensional (3D) animation utilizing appropriate software. Topics include advanced animation tools sets and techniques, including the preparation and implementation of 3D animation into interactive applications.
 5 G + [  2/  7] 44037 Lec 001|      NRG  NRG3 3134  TTh       6:00pm- 8:40pm OH Polk, Randall

Rainey, William OH IMED 1445 Interactive Digital Media I
An introduction to Flash with an emphasis on symbols, basic ActionScript 3.0 and techniques necessary for the creation of interactive multimedia.
41393 - Required: Broadband Internet access & Flash CS4 software. W. Rainey, 223.9262, email: wrainey@austincc.edu MANDATORY online orientation during the first week of class. Orientation and textbook info at www.austincc.edu/wrainey/
 3 G   [ 11/ 14] 41393 OPC 002|      PCM  Addit'l Distance Learning info   OH Rainey, William M
 2 G   [  8/ 10] 41394 Lec 004|18144 SAC  SAC1 1212  TTh       6:00pm- 8:40pm OH Rainey, William M
IMED 2445 Interactive Digital Media II
Advanced interactive multimedia design and programming using Alice and Flash CS4 with ActionScript 3.0.
41397 - Required: Broadband Internet access & Flash CS4 software. W. Rainey, 223.9262, email: wrainey@austincc.edu MANDATORY online orientation during the first week of class. Orientation and textbook info at www.austincc.edu/wrainey/
 5 G + [  8/ 13] 41397 OPC 001|18115 PCM  Addit'l Distance Learning info   OH Rainey, William M
41398 - Required: Broadband Internet access & Flash CS4 software. W. Rainey, 223.9262, email: wrainey@austincc.edu MANDATORY online orientation during the first week of class. Orientation and textbook info at www.austincc.edu/wrainey/
 3 G + [ 10/ 13] 41398 OPC 002|18116 PCM  Addit'l Distance Learning info   OH Rainey, William M

Reed, Vernon OH GAME 2338 Game Testing
Testing and debugging gaming and simulation applications in the alpha and beta stages of production. Includes critiques of the product and written documentation of the testing and debugging processes.
c  G + [ 14/ 14] 40812 Lec 001|      NRG  NRG3 3136  TTh       9:00am-11:40am OH Reed, Vernon
GAME 2476 Video Game Production
Intermediate course in the phases of game development and publishing. A production-centric course, which includes issues of design documentation, content creation, team roles, group dynamics, risk assessment, people management, and process management. Covers phases of product development: requirements, technical definition, development plan construction, plan management, problem management, process assessment, improvement and quality assurance/test. Also addresses development for personal computers versus console or wireless.
c  G + [ 14/ 14] 44041 Lec 001|      NRG  NRG3 3136  TTh      12:00pm- 2:40pm OH Reed, Vernon

Saba, Emanuel OH ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
 1 G   [ 11/ 12] 39092 Lec 003|      NRG  NRG4 4262  TTh       9:00am-11:40am OH Saba, Emanuel A
ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
 3 G + [  9/ 12] 39099 Lec 001|      NRG  NRG4 4262  MW        9:00am-11:40am OH Saba, Emanuel A

Saldana, Andrew OH ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
39121 - his section of Basic Illustration is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email asaldana@austincc.edu.
 3 G   [  9/ 12] 39121 Lec 007|      SAC  SAC1 1210  W         3:00pm- 5:40pm OH Saldana, Andrew J
39122 - This section of Basic Illustration is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email asaldana@austincc.edu.
 2 G   [ 10/ 12] 39122 Lec 008|      SAC  SAC1 1210  T         9:00am-11:40am OH Saldana, Andrew J
39123 - his section of Basic Illustration is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online. If you need more information please email asaldana@austincc.edu or scoronad@austincc.edu.
 2 G   [ 10/ 12] 39123 Lec 009|      SAC  SAC1 1210  Th       12:00pm- 2:40pm OH Saldana, Andrew J
ARTV 1473 Drawing for Animation
Students will develop competence and understanding in drawing organic figures and the drawing techniques, skill sets, and technical processes that are particular to the art and science of animation.
 1 G   [ 11/ 12] 44047 Lec 003|      SAC  SAC1 1210  TTh       3:00pm- 5:40pm OH Saldana, Andrew J

Sielbeck, Amelia OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
c  G   [ 11/ 11] 39114 Lec 012|18125 SAC  SAC1 1212  MW        3:00pm- 5:40pm OH Sielbeck, Amelia J

Simpson, Katrina OH IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, code editors, internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
43325 - This section of Web Design I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Friday for lecture with the instructor and outside class work will be completed online. Required: Broadband internet access, Adobe Photoshop and Adobe Dreamweaver, bot CS4 software. If you need more information please email K. Simpson at ksimpson@austincc.edu
 3 G + [  9/ 12] 43325 Lec 002|      NRG  NRG4 4265  F        12:00pm- 3:40pm OH Simpson, Katrina A
43840 - Required: Broadband Internet access, Dreamweaver CS4, and Photoshop CS4 software. K. Simpson, 223.9266, email: ksimpson@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/ksimpson
 2 G + [ 12/ 14] 43840 OPC 005|      PCM  Addit'l Distance Learning info   OH Simpson, Katrina A

Smarzik, Linda OH ARTC 1310 Design Concepts
Fundamental techniques in conceptualizing. Includes all procedures from initial research to creating strategies to finalize a project.
39097 - This section of Design Concepts is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email lsmarzik@austincc.edu
 2 G + [ 10/ 12] 39097 Lec 002|      SAC  SAC1 1211  W        12:00pm- 1:50pm OH Smarzik, Linda S

Smith, Richard OH ARTV 1403 Basic Animation
Focus on the fundamentals of creating motion/movement with sequencial drawings of objects and characters.
 4 G + [  6/ 10] 39263 Lec 004|      SAC  SAC1 1211  MW        9:00am-11:40am OH Smith, Richard D

St. Romain, Aletha OH ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
c  G   [ 13/ 12] 39116 Lec 002|      NRG  NRG4 4261  MW        6:00pm- 8:40pm OH St. Romain, Aletha A

Stavrowsky, Matthew OH ARTV 1473 Drawing for Animation
Students will develop competence and understanding in drawing organic figures and the drawing techniques, skill sets, and technical processes that are particular to the art and science of animation.
 1 G   [  9/ 10] 39272 Lec 001|      NRG  NRG3 3132  TTh       6:00pm- 8:40pm OH Stavrowsky, Matthew
 1 G   [ 11/ 12] 39273 Lec 002|      SAC  SAC1 1210  MW       12:00pm- 2:40pm OH Stavrowsky, Matthew

Stevens, Michael OH ARTV 1403 Basic Animation
Focus on the fundamentals of creating motion/movement with sequencial drawings of objects and characters.
 1 G + [  9/ 10] 39261 Lec 001|      NRG  NRG3 3132  MW        6:00pm- 8:40pm OH Stevens, Michael F
ARTV 1491 Special Topics in Visual and Performing Arts
Advanced Animation. Advanced techniques in traditional animation. Further study of movement in character with emphasis on specific scenes and actions. Course is project based to give students the experience of creating their own characters and stories.
 3 G + [  7/ 10] 39275 Lec 001|      NRG  NRG3 3132  MW        3:00pm- 5:40pm OH Stevens, Michael F
ARTV 2473 Character Design for 2D Animation
A comprehensive course devoted to the development of skills in creating characters for 2D animation that are aesthetically pleasing and are of industry standard.
c  O + [ 10/ 10] 39281 Lec 001|      NRG  NRG3 3132  TTh       3:00pm- 5:40pm OH Stevens, Michael F
ARTV 2401 2D Animation I
Focus on using Macromedia Flash to create 2D computer generated animation.
 1 G + [ 11/ 12] 44038 Lec 001|      NRG  NRG3 3131  TTh      12:15pm- 2:55pm OH Stevens, Michael F

Streicher, Kalani OH GAME 1406 Design and Creation of Games
Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, survey of the major innovators, and examination of the trends and taboos that motivate game design.
 3 G   [  9/ 12] 40808 Lec 001|18052 NRG  NRG3 3137  TTh       3:00pm- 5:40pm OH Streicher, Kalani
GAME 1303 Introduction to Game Design and Development
Introduction to electronic game development and game development careers. Includes examination of history and philosophy of games, the game production process, employee factors for success in the field, and current issues and practices in the game development industry.
 2 G   [ 12/ 14] 44246 Lec 001|      NRG  NRG3 3137  T         8:30am-11:50am OH Streicher, Kalani
 2 G   [ 10/ 12] 44247 Lec 002|18049 NRG  NRG3 3137  Th        8:30am-11:50am OH Streicher, Kalani
GAME 2338 Game Testing
Testing and debugging gaming and simulation applications in the alpha and beta stages of production. Includes critiques of the product and written documentation of the testing and debugging processes.
 3 G + [ 10/ 13] 44248 Lec 002|18064 NRG  NRG3 3137  TTh      12:00pm- 2:40pm OH Streicher, Kalani

Tobey, David OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
c  G   [ 12/ 12] 39105 Lec 003|      NRG  NRG4 4206  MW       12:00pm- 2:40pm OH Tobey, David E
 2 G   [ 10/ 12] 39106 Lec 004|      NRG  NRG4 4206  MW        9:00am-11:40am OH Tobey, David E
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4. The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
c  G   [ 11/ 11] 39125 Lec 002|18131 NRG  NRG4 4269  TTh      12:00pm- 2:40pm OH Tobey, David E
ARTC 2448 Digital Publishing III
A project based page layout course from concept to completion addressing design problems, preflight of files, color separations, and trapping techniques. Basics of color management, imposition, press orientation, folds, binding methods, and press problems specific to offset and digital printing.
 6 G + [  6/ 12] 39145 Lec 001|17909 NRG  NRG4 4269  TTh       6:00pm- 8:40pm OH Tobey, David E
IMED 2388 Internship - Digital Communication and Media/Multimedia
An advanced course requiring a minimum of 30 credit hours completed in the ACC Visual Communication program. Students gain real work experience in the graphic or interactive design industry by working in a business or studio at an off campus location. Student will be mentored and supervised by a workplace employee. For more information call S. Durban at 223-4838 or email sdurban@austincc.edu.
 6 P   [  6/ 12] 43327 Int 002|17909 NRG  TBA  TBA   TBA                      OH Tobey, David E

Toombs, Kelley OH ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS4. The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
 2 G   [ 10/ 12] 39128 Lec 011|      SAC  SAC1 1212  MW       12:00pm- 2:40pm OH Toombs, Kelley I

Valenzuela, Miguel OH ARTC 1402 Digital Imaging I
An introduction to Adobe Photoshop for creating, manipulating and preparing images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
39104 - This section of Digital Imaging I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Monday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS3 or above software outside the classroom is strongly recommended. If you need more information please email K. Greyer at kgreyer@austincc.edu
 5 G   [  7/ 12] 39104 Lec 002|      NRG  NRG4 4206  M         6:00pm- 8:40pm OH Valenzuela, Miguel P

Vought, Johnathon OH ARTV 2451 3D Animation II
An advanced level course focused on strengthening existing motion skills using 3D Studio Max; emphasis on creating a strong sense of weight and emotion through movement.
x  G + [  0/ 12] 39278 Lec 001|18066 NRG  NRG3 3134  TTh      12:00pm- 2:40pm OH Vought, Johnathon
GAME 1434 Video Game Art
Exploresthe role of the artist in the gaming industry. Introduces tools and techniques used in the creation of assets for a game engine. Covers art pipeline, team integration and communication.
x  G + [  0/ 12] 44390 Lec 002|18850 NRG  NRG3 3134  TTh      12:00pm- 2:40pm OH Vought, Johnathon

Whitmarsh, Sherri OH ARTC 2417 Typographic Design
Exploration of typographic design including computer generated letterforms as elements of design. Includes theory and techniques of traditional, contemporary, and experimental typography. Projects will involve the manipulation of type, use of type accessories and choice of type styles most suited to the page layout. Concept production using Adobe Creative Suite software
39140 - Required: Broadband Internet access, Adobe InDesign, Adobe Photoshop, Adobe Illustrator and Adobe Acrobat software. This section of Typographic Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. G. Bayeta 223.4798, email: gbayeta@austincc.edu
 8 O + [  4/ 12] 39140 Lec 001|      NRG  NRG4 4262  W        12:00pm- 2:40pm OH Whitmarsh, Sherri G

Wicker, Nancy Priscilla OH ARTC 2413 Digital Publishing II
An advanced class covering further design and production skills using Adobe InDesign, Adobe Photoshop, Adobe Illustrator and Adobe Acrobat. CS4 version of the software is required. Advanced production techniques including: trapping, correct color definition, color separations, paper, printing techniques, duotones, working with printers, budgeting and bidding.
39138 - Required: Broadband Internet access, Adobe InDesign CS4, Adobe Photoshop CS4, Adobe Illustrator CS4 and Adobe Acrobat CS4 software. P. Wicker, 223.4210, email: pwicker@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pwicker/
 2 G + [ 12/ 14] 39138 OPC 001|      PCM  Addit'l Distance Learning info   OH Wicker, Nancy Priscilla
 1 G + [ 11/ 12] 39139 Lec 003|      NRG  NRG4 4269  TTh       9:00am-11:40am OH Wicker, Nancy Priscilla

Last Updated: January 27, 2010 at 2:00pm
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The course number is linked to the ACC catalog description for that course. Please refer to the course description for information about the content of the course. If the instructor has a web page, it is linked to their name.

NOTE: The first column indicates the current status of the course. If the section is open, then the number indicates the remaining SEATS AVAILABLE. A small "c" in the first column indicates a CLOSED section which is currently filled and a small "x" indicates a CANCELLED class which is no longer offered. The number is brackets is the maximum capacity for that section.


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