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Computer Information Technology

COMPUTER PROGRAMMING GAME AND VISUALIZATION PROGRAMMING SPECIALIZATION

Associate of Applied Science Degree

ACCTech

The Associate of Applied Science in Computer Programming Game and Visualization Programming includes courses form the Arts and Sciences Curricula, as well as a set of Game Programming courses designed to prepare the student for an entry-level Game Programming position.

  Semester I Credit Hours
    MATH 1314 College Algebra 3
    ENGL 1301 English Composition I 3
    COSC 1301 Introduction to Computing 3
    COSC 1336 Programming Fundamentals I 3
  ___
  15
  Semester II
    MATH 1316 Trigonometry 3
    PHIL 2303 Logic 3
    COSC 1337 Programming Fundamentals II 3
    ITSE 2321 Object-Oriented Programming (Java) 3
    GAME 2341 Game Scripting 3
  ___
  15
  Semester III
    GAME 2302 Mathematical Applications for Game Development 3
  ___
  6-7
  Semester IV
    GAME 1343 Game and Simulation Programming I:C# 3
    ITSE 2317 Java Programming (Intermediate) 3
    GAME 2344 DirectX Programming: Introduction to 3D Graphics 3
    GAME 1394 Programming Mobile Devices 3
  ___
  15-16
  Semester V
    GAME 1394 Programming Mobile Devices II 3
    GAME 2332 Project Development I 3
    ITSC 2364 Practicum -- CIS, General OR 3-4
  ___
  12-13
  Semester VI
  GAME 2359 Game and Simulation Group Project 3
  ___
  3
  ___
  TOTALS 66-69

  #Capstone course
  1Select from the following courses: SPCH 1311, SPCH 1315, SPCH 1318, SPCH 1321.
  2Select from the following list preserving the required prerequisites for these courses: GAME 2342, IMED 1445, ITSE 2431.
  3Select from the appropriate section of the General Education Course List.
  4Select Restricted Elective from any Computer Information Technology/Computer Science courses that are in accordance with career objectives. Subject to departmental approval.